The GAME department at Gotland University have a tradition of using their students as their primary communication- and marketing tool. Developers on Gotland knows this intimately as this is how many of them got off the ground! The university brings a selection of projects to all their public events, simultaneously show-casing their education and allowing students to demonstrate and test their projects at events like the Game Developers Conference, Gamex, Nordic Game Conference and even the worlds largest game show – GamesCOM!
Students are aware that the university’s own conference / game show acts as a proving ground for finding teams for these missions. This selection is then further refined at the “Gotland Game Conference Lite” – a one week exhibition during the Almedalen Week.
This year the university reached out for the local studios to come back and coach the GGC Lite teams. Max Tiillikainen (Meow Entertainment), Robin Flodin (Zeal) and Philippe Bolay (Heroic Entertainment) all former students with extensive experience from these events – agreed to come in during evenings and help teach the teams how to utilize exhibits- and conferences, evaluate their games and coach them in pitching.
Judging by the pictures – 20 students volunteering their summer evenings to lectures, even after spending insanely long days exhibiting – we’ll soon be seeing a new generation of highly motivated and entrepreneurial developers graduate from the university campus!
(Photos courtesy of Ulf Benjaminsson)

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